Try iOS will help users learn by doing, thanks to an in-browser simulation of the iPhone.

Try iOS will help users learn by doing, thanks to an in-browser simulation of the iPhone.

Kickstarter of the Week: Try iOS

iPhone app development course gets the spotlight

By: Jena Kehoe

Web2Carz Contributing Writer

Published: August 15th, 2012



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nvy Labs is a small "web development consultancy" located in Orlando, Florida, and their Kickstarter for Try iOS is our featured project this week. They are trying to start up Try iOS, a Code School course that teaches people how to build their own iPhone apps.  The course will combine screencasts, in-browser code challenges and gamified learning to keep things fun. Users won't have to install anything, since students will build iPhone apps using an in-browser iPhone simulator.

Students will learn to build iPhone apps using an in-browser iPhone simulator.

The course will be teaching iOS 6, which will likely be released this October. Try iOS has 13 days left in its Kickstarter run, but has already earned nearly double their $50,000 goal—they've raked in $98, 224 so far. Thanks to the extra funding, they've also outlined a plan for the surplus money. Depending on how much extra they have at the end, they'll make two "making of" videos, add more content to the courses, and/or create a free Try Objective C course, for those who want to expand their knowledge even further.

With the release of iOS 6, Envy Labs is planning on shipping the early-access beta version of Try iOS in October, with the wide release being a month later in November. All of their courses have users learn by doing, which is often beneficial as it helps people gain experience rather than just reading through a manual.

Check out the video they've put together that explains the project a bit better: